Author Topic: question about abilities  (Read 1892 times)

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Offline Nike 'Slays the Patriarchy' Strilakos

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question about abilities
« on: May 23, 2011, 03:29:39 PM »
the house rules say that skills need a teacher with a score higher then what is beign learned, but knowledges only need to match

so to learn dodge 2, my teacher must have 3, but to learn Garou Lore 2, my teacher only needs to have 2

would it be in any way possible to get an exhaustive list of what is and is not considered a knowledge?  etiquette? Occult? Empathy? Enigmas? Academics?

thanks

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Offline Arthur A Dennison

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Re: question about abilities
« Reply #1 on: May 23, 2011, 03:37:52 PM »
Knowledges include: Academics, Bureaucracy, Computer, Finance, Investigation, Law, Linguistics, Medicine, Occult, Politics, and Science(in all its subforms) per traditional WW definition.

Lores are a Hobby/Expert/Professional ability subset that are generally defined as knowledges.


I do not know if this is how the STs are defining Knowledges for the purpose of this rule.
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"When we die
We will die with our arms unbound
And this is why
This is why we fight"

Offline PEBE

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Re: question about abilities
« Reply #2 on: May 23, 2011, 04:34:35 PM »
Tke a look in the table top book if you want a spelled out list of what's what
Joe
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2 + 2 = 5 for sufficiently large values of 2

Offline Arthur A Dennison

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Re: question about abilities
« Reply #3 on: May 23, 2011, 04:42:15 PM »
That list I posted is the knowledges per the tabletop book.
Pure Breed x3
Expressive x4

"When we die
We will die with our arms unbound
And this is why
This is why we fight"