Author Topic: Definition of "full turn"  (Read 1562 times)

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Offline Alexander Amarandus van Bokkelen

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Definition of "full turn"
« on: November 11, 2008, 02:04:05 PM »
There's a handful of gifts that say they take a full turn to activate.  Does this mean:

One normal combat action (Rage actions okay)
One normal combat action (may not be Rage action, but you may take other Rage actions)
One turn (you may not take any Rage actions at all)
One turn (you may not take any Rage actions at all, or move at all)


Presumably it doesn't mean the former or they wouldn't bother saying "full turn," but given the short and nasty nature of Werewolf combat, it surprises me that there are so many gifts that require you to sit out a turn.
His Grace Lord Alexander Amarandus van Bokkelen, "Keeper of the King's Peace"
"Withstands Winter's Call to Find the Warmth of Home"
Silver Fang and Grand Duke of House Wyrmfoe
Pack Alpha of Screeching Wrath
Bearer of Gaius and Marius
Wielder of Blitzkrieg's Fury
Eldest Ahroun

Offline Sam Kinkade

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Re: Definition of "full turn"
« Reply #1 on: November 11, 2008, 02:34:54 PM »
Full turn is just that.  One full combat turn, including rage actions.  The description of the gift would determin if you could move or not.
Sam "Doesn't Brake for Wyrm" Kinkade
Metis Bonegnawer Ahroun, Cliath of the Nation
Beta of the Junkyard Dogs under Trashheap

Has indigo hair with two white stripes.  Translates to Indigo Fur with two white stripes in all other forms.

Offline Mike

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Re: Definition of "full turn"
« Reply #2 on: November 11, 2008, 06:19:08 PM »
Dave Said it