There's some stuff to unpack for this one, and it's probably the issue that I am most ambivalent on of all our possible house rules.
- First, what does having a 5 really mean? In the books it seems to indicate that such a person is world-class, a true master, etc. In practice in the Org, it just seems to mean you've been around a while. Pretty much every Garou seems to collect some selection from among Brawl, Dodge, Melee, Survival, and/or Martial Arts at 5 by the time they're Adren or so. Maybe this makes sense, Garou being Gaia's super-powered warriors and death winnowing out people who aren't really awesome. But, when everyone's really awesome...no one is.
- I did a quick survey of currently active RAtC characters. We have 10 characters currently with at least one 5 on their sheet, with ranks from Fostern to Athro and spent XP totals from just over 100 to just shy of 700 (mean: 331, median: 309, stdev: 167). The number of 5's ranged from 1 to 14. The mean was 5.5, the median was 5, and the standard deviation was 4.09. I don't really have an agenda with this info, it's just something I want to put out there as to the prevalence of 5's and whether we feel they are more prevalent than we'd like from a genre perspective, or not prevalent enough, or what. There does seem to be quite a lot of individual variation, which with a sample size as small as 10 is not surprising.
- This discussion is linked to the discussion about adding abilities to contests. If we pass that rule, 5's and 6's become more valuable. That will probably affect how we feel about how many 6's or 7's or 8's we feel comfortable about people having, or what they have to do in order to get skills at that level.