Rage Across the Cape
Out of Character => House Rules & Rules Discussions => Archived Rules Discussions => Topic started by: Derek Giles on December 20, 2009, 06:47:40 PM
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There's an intermediate SL gift that allows calling lightning in such a fashion; it does 10 agg. The damage may be excessive, but there are mechanics for how to enact the effect. Those should be at least helpful for a start.
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I would think something like, spend a gnosis to make a mental versus their physicals, 3 agg.
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In the write up he says if it fails then lighting comes down on participants casing 5 levels of aggravated damage.
I wouldnt make it that strong as thats failure. Meaning dont hand us the intermediate gift, thats way too strong. It should be like 1-2 agg and I wouldnt tie expenditure to it, just make it weaker.